Start the Viz Artist installer again and select Repair mode. The LiveLink files are in the Viz Engine installation folder: \CINEMA 4D LiveLink\\vizrt-live-link.ĬINEMA 4D has not been installed prior to Viz Artist installation. Manually copy the LiveLink files to the Cinema 4D plug-in folder. The Cinema 4D installation location is not the default folder. If the installation displays the CINEMA 4D LiveLink will not work warning, check the following possible solutions: Troubleshooting CINEMA 4D LiveLink Installation Your substance textures have been mapped correctly to a newly created PBR material in Viz Engine, the textures are also added to Workspace area: Once the import has finished, open the scene. When importing, make sure you select Viz Engine as target pipeline. Your FBX is imported as a standalone scene. Switch to Viz Artist and go to Import and select Scenes. Save the file as FBX as seen in the screenshot above. In Extensions > Substance Engine, load your SBAR file.Īll of these materials can now be used on your geometries by dragging and dropping them onto your meshes. You can use all your existing Substances in your Cinema4D, export as an FBX file and import them afterwards as Scene in the Viz Engine Render Pipeline of Viz Engine 5 or later. Starting with Viz Engine version 5.0, Viz Engine is capable of importing FBX files with Substance surfaces and translates them to our PBR rendering.
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